Module 1 – C# — first steps
Values and decisions
15-minute session: read for 3 minutes, trace for 3, experiment for 7, and complete the check for 2. Spend longer whenever you need.
A decision chooses which statements run. The policy here is “ready at 80 or higher.” Trace 85, 79, 80, and 81 before running each case. The comparison includes 80. A program that prints the right answer for 85 may still be wrong at the boundary. Add a separate check rejecting scores below 0 or above 100; rejection and needing practice mean different things.
Main is the entry method inside Program. Console.WriteLine prints a line. A class instance can have several references to the same object; assigning a reference does not clone the object.
using System;
using System.Collections.Generic;
class Program {
static void Main() {
int score = 85;
Console.WriteLine(score >= 80 ? "Ready" : "Practice");
}
}
Expected result: Ready
Practice and evidence
Keep three notes: your prediction, the actual result, and why they match or differ. The completion check grades understanding; the practice task builds skill.
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