C# — first steps · 3 Lessons
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C#

Module 1 – C# — first steps

Page 2 of 3 · About 15 minutes per lesson, including practice.

Values and decisions

15-minute session: read for 3 minutes, trace for 3, experiment for 7, and complete the check for 2. Spend longer whenever you need.

A decision chooses which statements run. The policy here is “ready at 80 or higher.” Trace 85, 79, 80, and 81 before running each case. The comparison includes 80. A program that prints the right answer for 85 may still be wrong at the boundary. Add a separate check rejecting scores below 0 or above 100; rejection and needing practice mean different things.

Main is the entry method inside Program. Console.WriteLine prints a line. A class instance can have several references to the same object; assigning a reference does not clone the object.

using System;
using System.Collections.Generic;
class Program {

    static void Main() {
        int score = 85;
        Console.WriteLine(score >= 80 ? "Ready" : "Practice");
    }
}

Expected result: Ready

Practice and evidence

Keep three notes: your prediction, the actual result, and why they match or differ. The completion check grades understanding; the practice task builds skill.

Language reference

Example code on Agila Forge ↗

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